Races

In addition to the classic Dungeons and Dragons there is new additional racial varient options.  

Rainforest Elves of New Portugal: Hailing from the lush rainforests of New Portugal, the Rainforest Elves are a graceful and mystical race deeply connected to the natural world. With slender forms and vibrant, verdant-hued skin, they possess an otherworldly beauty. Agile and nimble, Rainforest Elves excel in stealth and precision, utilizing their affinity for nature to blend seamlessly with the dense foliage. Their society is deeply rooted in harmony with the natural world, and they strive to preserve the delicate balance of their forest home. With their keen senses, formidable archery skills, and affinity for nature-based magic, the Rainforest Elves are formidable allies and guardians of the wilderness.

Artic Dwarves of Russia: From the icy tundras of Russia, the Artic Dwarves are a hardy and resilient race that has adapted to the harsh conditions of the frozen north. Known for their stocky builds and thick, frost-resistant beards, they are expert craftsmen and formidable warriors. Living in tightly-knit clans, Artic Dwarves place great value on honor, loyalty, and the strength of their community. Skilled in melee combat and renowned for their craftsmanship, they forge weapons and armor that can withstand the harshest cold. The Artic Dwarves are a stalwart and determined race, protecting their homeland with unwavering resolve.

Stormborn Dwarves of Chile:  Stormborn Dwarves hail from the islands of Chile, a rugged land within the Ring of Fire. Their cultural heritage is deeply intertwined with the tumultuous weather patterns and volcanic activity that shape their homeland. The Stormborn Dwarves earned their name due to their resilient nature and unique connection to the storms that sweep across the region.

Emberborn a nomadic people: Descendants of the ancient Efreeti, the Emberborn are a nomadic race with a deep connection to fire and the scorching desert lands they call home. With smoldering eyes, fiery hair, and warm, sun-kissed skin, they possess an inner flame that reflects their fiery spirit. Emberborn tribes wander the expansive deserts, prioritizing individualism and personal freedom. They excel in survival and possess exceptional desert survival skills. With a deep reverence for their ancestral heritage, they honor their connection to fire through fiery rituals and celebrations. The Emberborn's ultimate goal is to safeguard their heritage and explore the depths of their fiery potential.

These unique races offer diverse and rich experiences for players, each with their own cultural identities, abilities, and outlooks on the world. Choose the race that resonates with you and embark on an adventure in a world where different races coexist, shaping history, and influencing the destiny of nations.


RACE AND LANGUAGES

All characters know how to speak Common. A dwarf, elf, gnome, half-elf, half-orc, or halfling also speaks a racial language, as appropriate. A character who has an Intelligence bonus at 1st level speaks other languages as well, one extra language per point of Intelligence bonus as a starting character.  There is also different Races for characters country of origin as well. 

 

SMALL CHARACTERS

A Small character gets a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks. A Small character’s carrying capacity is three-quarters of that of a Medium character.

A Small character generally moves about two-thirds as fast as a Medium character.

A Small character must use smaller weapons than a Medium character.