Dungeon Master Section
Things that are to be included.
Setting Overview: Provide an in-depth overview of the campaign setting, including key locations, major factions, and notable historical events. This helps players and the DM to immerse themselves in the world and understand its nuances.
Campaign Themes: Outline the central themes and motifs of your campaign. This can include elements such as exploration, survival, political intrigue, moral dilemmas, or epic quests. It helps set the tone and guides the direction of the game.
NPCs: Introduce important non-player characters (NPCs) that players may encounter during their adventures. Provide descriptions, motivations, and potential roles these characters can play in the story. This helps to populate the world with memorable and engaging personalities.
Quests and Missions: Offer a variety of quests and missions that the players can undertake. Include diverse objectives, such as rescuing captives, retrieving valuable artifacts, investigating mysteries, or thwarting the plans of villains. Provide guidelines for rewards and potential consequences for completing or failing these quests.
Hazards and Challenges: Detail various hazards and challenges that players may face, such as traps, puzzles, environmental obstacles, or encounters with dangerous creatures. Include tips on how to create suspenseful and thrilling encounters, and provide guidelines for balancing encounters based on player levels.
Random Encounters: Provide tables or guidelines for generating random encounters based on different regions or types of terrain. This adds unpredictability and excitement to the players' exploration and travel experiences.
Rewards and Loot: Discuss the types of rewards and loot that players can acquire throughout the campaign. Include guidelines for distributing treasure, magical items, and other valuable resources to maintain game balance and create a sense of progression.
Campaign Arcs: Outline potential campaign arcs or storylines that can unfold over the course of the game. This provides a framework for long-term storytelling and helps you plan and pace the campaign's narrative arcs.
Optional Rules: Consider including optional rules or mechanics that can enhance or modify the core d20 Modern system. This could include rules for vehicle combat, expanded crafting systems, or rules for integrating magic and technology.
Additional Resources: Provide references to any additional resources, such as maps, handouts, or online tools, that can assist the DM and players in visualizing the world and its inhabitants.
Plot Hooks: Provide Dungeon Masters a variety of plot hook ideas to get the campaign ideas started. 40 Plot Hook Ideas have already been added!